As naval boarding and assault teams, the Jayth Cutthroats form a distinct unit, with its own rules and traditions. Their customs and procedures originate from the hard mining environment they come from, as well as from their guerrilla-fighter background.
Who can possibly know what ALEPH thinks? Its representatives will tell you that, for the AI, the Sphere is its home and its responsibility, and the creator it must help in order to walk together into the future, putting all of its efforts toward the progress of humanity. Its detractors, the Nomad Nation, will assure you that for ALEPH, the Sphere is a playground, the puppet theater to direct, a simple medium for its one and only purpose, which is advancement of ALEPH itself.
Hawkwood is a calculating and precise man with nerves of steel, essentially a professional soldier and not a paladin who pursues heroic deeds. He’s a leader who never takes foolish risks and always knows what he is doing. However, he’s not afraid to get his hands dirty.
“You know you’re a Cheerkiller when you have to kick and scream and sweat for everything you want to achieve.” And they are ready to do anything to keep their independence and not be anyone’s girl, because their old team motto is still etched in their minds: “Fly high. Do or die. Dare and triumph. To the Extreme! Always!”
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